27.09 – 02.10, 12.00 – 22.00 @Katowice City of Gardens: 5 gallery
DEVELOPED BY: SUPERHOT Team
PUBLISHED BY: SUPERHOT Team, IMGN.PRO
„SUPERHOT” is a true Polish success story: first, there was the intriguing prototype for the 7 Day FPS Challenge game jam, then a lighting fast crowdfunding campaign on Kickstarter and finally, the successful premiere and rave reviews. The reason is the brilliantly simple idea behind “SUPERHOT” – one of those where you’re amazed that no one came up with it earlier. There are two rules to this dynamic first person shooter. First, everyone dies from one hit. Second, time moves only when you do. Combined with a minimalistic art style, it gives us one of the year’s most exciting games: every fight in “SUPERHOT” makes you feel like John Wick. It’s also an intelligent, subversive take on the shooter formula – one rightly criticized for its staleness and reluctance to change. Finally, it is wrapped up by an autoironic metanarrative about hype and the virality of art.
In 2013, Piotr Iwanicki’s team created the „SUPERHOT” prototype and in May 2014 they’ve begun a successful crowdfunding push to produce a full game. They’ve reached their goal on the first day, with donation from Cliff Bleszinski. “SUPERHOT” is their first commercially released title. They are currently working on additional content for “SUPERHOT” and a separate version of the game for VR platforms.